Post edited 8:06 am - Monday, February 20, 2012 by Christopher Green
Hey 3Dmotive Community!
I've followed this site from the ground up and always come here first for inspiration and knowledge when starting a new project. I recently finished a semester as University where I created a level using the Unreal contents. Would be nice for some feedback.
here is the link
I also created some of my own assets for this level (which did not get put in due to time constraints). I would really like to thank Andrew Hackathorn for his help and advice as this was my first time baking high poly work down to low (properly). His work is very clean and crisp and I tried to catch that in my work too.
here are some of images: Any crit is good crit
http://cg3d.carbonmade.com/pro.....ts/4188657
Also feel free to check out my website: http://cg3d.carbonmade.com






