I would really like to see a lighting tutorial in UDK covering indoor and outdoor lighting as it is one of weaker points right now.
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If this is done it would be useful to cover concept of leading the player with lighting I have worked with artists who overlook this sometimes at well as prepping textures properly for working effectively with lighting.
Hi! This is my first post, so I would like to welcome everybody here in the community.
I also would like to see a tutorial about interior UDK lighting.
Keep up the great work,
Oli
Several posts have suggested this now - hope that is an indication we will see a tut. for this in the near future.
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