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Community / UDK

3dm Staff
lvl: Goomba
Posts: 4
Marc McCall
Jan 12 2012, 10:08 pm

Post edited 10:23 pm - Thursday, January 12, 2012 by Marc McCall

Hey there,

I am having a bit of (a lot of) trouble with packages.

I'm trying to clean up my content package and I have (had) a map I was working on, and due to external references, it would not let me save because something in the package was external I tried to export, etc, and anyways I just said F IT and deleted everything. :/

I want to start building my materials again from scratch and avoid these issues.

What initially got me into trouble was getting a map compile error because my package was over 300MB. (doh, lol I know that's big)

After a quick search, I realized I needed to split my content up. When I tried splitting things up was when I got into a big mess.

I don't know if the subject requires a tutorial or anything, maybe I am the only one here with the problem.

What I'd like to know specifically is the following:

how do I approach creating groups? Groups of textures?.. groups of materials? Subgroups?

What exactly is that "new packages" folder in the content browser? Is that a temp location?

How do I internalize external references so that I can save my work properly?

Also, anything I didn't list that I should know concerning packages. :) Thanks!

~s

3dm Staff
lvl: Side kick
Posts: 41
Artur BoozeUzi
Jan 30 2012, 4:15 pm

Not a bad idea to get a tut made regarding packages in UDK. It can get a bit hairy and in studios I think they have protocols in place to organize package files that get big.