Asset Workflow Series: The Briefcase Part 1
A complete modeling and unwrapping workflow for a briefcase game assetSoftware: 3ds Max
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Runtime:
236 Mins
Skill Level:
intermediate
Summary
Project Files
Chapter 01 (01:36)
Introduction
Chapter 02 (16:05)
The High Res Case
Chapter 03 (06:57)
Modeling the Hinge
Chapter 04 (13:31)
Creating the Case Handle
Chapter 05 (14:51)
Constructing the Latches and Lock
Chapter 06 (11:37)
Making Egg Crate Foam
Chapter 07 (28:24)
Modeling C4 and the Computer
Chapter 08 (23:51)
Creating the Cutout Foam and Wires
Chapter 09 (11:24)
The Low Res Case
Chapter 10 (13:33)
The Low Res C4 and Computer
Chapter 11 (18:43)
The Low Res Exterior Pieces
Chapter 12 (05:56)
Understanding Normal Maps Before Unwrapping
Chapter 13 (16:57)
Unwrapping the Case
Chapter 14 (15:10)
Unwrapping the Interior
Chapter 15 (12:57)
Unwrapping the Exterior Pieces
Chapter 16 (19:00)
Packing the UVs
References
Tex Tools - http://www.renderhjs.net/textools/