Baking Normal Maps-Tips and Tricks

Learn the ins and outs of Baking Normal and AO maps in 3ds Max!
Software: 3ds Max

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Author: Alec Moody
Alec Moody is a freelance artist living in the North Carolina Research Triangle area. The majority of his professional experience has been working on PC racing simulators and multi-platform First-person shooters. Alec holds a B.F.A. in photography from the Savannah College of Art and Design and is motivated by his interests in light, surface, and mechanical construction. http://www.alecmoody.com
Runtime: 41 mins
Skill Level: intermediate
Summary
In this video we'll show you all the necessary tips and tricks you need to know when baking Normal maps and Ambient Occlusion maps in 3ds Max. Join us as we explain the ins and outs of how to properly get a perfect bake from a high resolution mesh down to a game-ready low resolution mesh!
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