Creating a Junk Pile with Physics
We'll use Reactor to simulate gravity and build a junkpile!Software: 3ds Max
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Runtime:
22 Mins
Skill Level:
beginner
Summary
Project Files
Chapter 01 (01:11)
Introduction
Chapter 02 (02:11)
Object layout_001
Chapter 03 (02:11)
Object Layout
Chapter 04 (03:15)
Setting up Reactor
Chapter 05 (02:45)
Adding Physical Properties
Chapter 06 (02:52)
Adjusting Simulation Geometry
Chapter 07 (02:32)
Preview and Animation
Chapter 08 (02:19)
Converting Reactor Physics to Keyframes
Chapter 09 (04:07)
Cleaning up the Mesh
Chapter 10 (00:06)
Introduction
References
Tex Tools - http://www.renderhjs.net/textools/