Bipedal Rigging Series: Part 1
A complete step by step guide to Bipedal Rigging in Maya!Software: Maya 2012
Get the full experience! Access to project files and all videos.
See Pricing and Plans
Runtime:
202 mins
Skill Level:
beginner
Summary
Project Files
Chapter 01 (00:50)
Introduction
Chapter 02 (07:23)
Parent Child Relationships Part 1
Chapter 03 (03:08)
Parent Child Relationships Part 2
Chapter 04 (05:19)
Scene Management Tools
Chapter 05 (10:32)
Joint Creation Basics
Chapter 06 (08:57)
Joint Orientation Basics
Chapter 07 (07:07)
Control Handles Basics
Chapter 08 (09:48)
Adding Attributes and Set Driven Keys
Chapter 09 (16:10)
Skinning Basics
Chapter 10 (01:41)
Ridgid Binding
Chapter 11 (07:08)
Creating Joints for a Character
Chapter 12 (19:19)
The Clavical, Arm, Wrist and Finger Joints
Chapter 13 (07:23)
Creating the Planer Leg Joints
Chapter 14 (02:29)
Loin Cloth Joints
Chapter 15 (29:01)
Orienting the Character Joints
Chapter 16 (03:18)
Naming the Joints!
Chapter 17 (05:07)
Explanation of IK and FK
Chapter 18 (04:32)
Setting up the Skeleton of the Arm
Chapter 19 (02:54)
Setting up the Skeleton of the Leg
Chapter 20 (04:57)
Mirroring the Character Joints
Chapter 21 (21:08)
Control Handles Display
Chapter 22 (10:17)
Arm Control Handles Setup
Chapter 23 (04:58)
Clavical Control Handle
Chapter 24 (08:38)
Mirroring the Controls