High Poly Modeling in Maya

High Poly Modeling with Maya 2011
Software: Maya 2011

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Author: Kaleb Aylsworth
Kaleb has been an Environment Artist in the video game industry since 2007. He is currently working at Visceral Games and has credits on such blockbuster titles as Bioshock 2 and the critically acclaimed Dead Space 2.
Runtime: 245 Mins
Skill Level: beginner
Summary
From concept to complete high poly model, Kaleb will show you how he approaches sub-d work in Maya 2011. From custom hotkeys to kitbashing, all the way through completion, this video will showcase the techniques and workflow for creating a highly detailed sci-fi console.
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