Advanced Mesh Paint with UDK
Create advanced vertex blending materialsSoftware: Photoshop, UDK
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Runtime:
217 Mins
Skill Level:
advanced
Summary
Project Files
Chapter 01 (00:58)
Introduction
Chapter 02 (04:49)
Advanced Mesh Paint Overview
Chapter 03 (18:29)
Mesh Paint Basics
Chapter 04 (10:11)
Adding a Height Map for Better Transitions
Chapter 05 (17:10)
Mix Maps!
Chapter 06 (09:11)
Hard Surface with Blending Snow Material
Chapter 07 (07:42)
Soft Surface and Hard Surface UV Scales
Chapter 08 (07:00)
Transition and Alpha Blending
Chapter 09 (03:01)
Normal Map Intensity Control
Chapter 10 (04:17)
Vertex Displacement on the Snow
Chapter 11 (10:54)
Environment Map and Color Tint
Chapter 12 (06:32)
Hard Surface with Blending Sand Material
Chapter 13 (25:28)
Hard Surface to Liquid Transition Material
Chapter 14 (08:06)
Blending Environment Map Based on Lighting
Chapter 15 (19:54)
Transition Using a Wet Map
Chapter 16 (01:53)
Finishing Touches on the Liquid Material
Chapter 17 (14:53)
Finishing Touches on the Liquid Material
Chapter 18 (06:36)
Turning Water into Blood!
Chapter 19 (16:11)
Entropy Painting Material
Chapter 20 (12:47)
Adding Grime Functionality
Chapter 21 (13:09)
Finishing the Entropy Painting Material