Model, Texture, and Render a Walther P99 using 3ds Max, Substance Designer, and Marmoset Toolbag 3.
Create a Procedural Brick Wall from Start-to-Finish and Learn to Create Materials with Substance Designer!
Learn how to create a procedural wood texture for games and film!
Use Substance Designer to create the shaders needed for a winter environment in Unreal 4
Learn how to create a high quality game asset using Maya and Substance Painter
Learn to build a 3d game asset from scratch using these industry-standard software packages!
Learn to create stunning PBR-ready materials and shaders using Allegorithmic's powerful software!
Model, UV, and create complex shaders and materials for games and film with Substance!
Use this powerful software to create believable shaders and materials for games and film!
Learn to create a nice looking ground shader and test it in the Unreal Engine!