Learn Character Animation for Games using Maya

Using Maya, learn to create a walk and run cycle, hit reaction animations, a simple traversal animation, and more!

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In this course, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. Here he shows us how to create a walk cycle, run cycle, hit reaction animation, and a simple traversal animation while either animating from scratch, using reference, or a combination of both. The pre-rigged character is also available as part of the course for you to practice with!

Your Instructor

Justin Harrison
Justin Harrison

Justin is a skilled animator with over 15 years of experience in collaborating with various game production teams using multiple game engines, and shipping multiple AAA titles. Breadth of skills ranging from keyframe and motion capture animation to character rigging, asset modeling, texturing, and cinematic layout. He is currently the Associate Lead Animator at Rockstar Games.

Frequently Asked Questions

When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

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